


1959 Tris
model content:
- Blender project with ready material (For work textures, Choise texture folder in "File-ExternalData-FindMissingFiles")
Ue_Textures(Png-4k-8bit):Color(1,2,3,4,5,6,7,8), Emissive(1,2,3,4,5,6,7,8), Roughness, Metal, Normal)
Unity_Textures(Tga-4k-8bit):Albedo(1,2,3,4,5,6,7,8), Emissive(1,2,3,4,5,6,7,8), Normal, SpecularSmoothness)
All_Textures(Png-4k-8bit):Color(1,2,3,4,5,6,7,8), Emissive(1,2,3,4,5,6,7,8), Diffuse(1,2,3,4,5,6,7,8), Metal, Specular, Roughness, Glossiness, Normal(OpenGL), Normal(DirectX)
About Support:
If you have any questions, please email me; I'm ready to answer them. fastpook@gmail.com
I'm also starting to develop my Discord channel, where I plan to conduct surveys on future models. I'm interested in the community's opinion on what you'd like to see. Discord
- Added 7 new colors
- Added unreal project